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documentation on dojox.gfx architecture?

Hi, I'm currently working on a research project that involves comparing different architectures of computer vector graphic systems, and I was hoping to find some high-level documentation on the design of dojox.gfx. Something along the lines of a UML class diagram would be fantastic. I would greatly appreciate it if someone could let me know if something like this exists, and if so, point me toward it.
Thanks for your time,

Jake

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